GR Pilot Free Tool
Gameplay Generator
Configure and customize your DayZ server gameplay file with player, building, UI, weather, and custom file settings.
Player Settings
Player & Gameplay Settings
Weapon Obstruction Settings (v1.28+)
Controls how weapons interact with static objects
Controls how weapons interact with dynamic objects
Building Settings
Building Settings
UI & Map Settings
UI & Map Settings
Hex format (0xffRRGGBB) - Alpha is fixed at 'ff' (fully opaque)
Default: 1.0 (Higher = faster decay)
Weather Settings
Weather Settings
Custom Files
Custom Files
File Path Format: Enter only the filename without extension. For example, enter
file1. The system will automatically add custom/ prefix and .json extension.Bot Integration: If you're using a bot that inserts code, use the format
./custom/file1.json manually instead if advised to do so.Loadout Config Files
Will be added as: custom/filename.json
Player Restricted Area Files
Will be added as: custom/filename.json
Object Spawn Config Files
Will be added as: custom/filename.json
Stamina Settings
Your Configuration
Copy or download the generated JSON and place it in your DayZ gameplay config flow.
Status
Adjust gameplay values and export a DayZ gameplay configuration JSON file when ready.
{
"Version": 123,
"GeneralData": {
"disableBaseDamage": false,
"disableContainerDamage": false,
"disableRespawnDialog": false,
"disableRespawnInUnconsciousness": false
},
"PlayerData": {
"disablePersonalLight": false,
"unlimitedStamina": false,
"betterShockRecovery": false,
"disableDrowning": false,
"useLegacy118Movement": false,
"spawnGearPresetFiles": [],
"playerRestrictedAreaFiles": [],
"objectSpawnerPresetFiles": []
},
"StaminaData": {
"sprintStaminaModifierErc": 1,
"sprintStaminaModifierCro": 1,
"staminaWeightLimitThreshold": 6000,
"staminaMax": 100,
"staminaKgToStaminaPercentPenalty": 1.75,
"staminaMinCap": 5,
"sprintSwimmingStaminaModifier": 1
},
"BuildingData": {
"buildAnywhere": false,
"undergroundBuildRestrictions": "Default Restrictions",
"staticObstructionMode": "Normal",
"dynamicObstructionMode": "Normal"
},
"UIData": {
"turnOn3DMap": false,
"playerMarkers": false,
"ignoreMapOwnership": false,
"ignoreNavOwnership": false,
"removeHitIndicators": false,
"hitIndicatorColor": "0xffbb0a1e",
"hitDirectionStyle": "Splash",
"lightingConfiguration": "Brighter Night",
"enableSakhalRestrictedAreaFiles": false
},
"VehicleData": {
"boatDecayMultiplier": 1
},
"WeatherData": {
"mapTemperaturePreset": "Chernarus"
}
}